Logo - Le bus des technologies
Educational space

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General Public route

 
From high-tech to gaming via smart city or e-health, this general Public route offers a complete vision of the new technologies impact on our daily life from 7 to 77 years old. With news, exclusivities, animations, demo or conferences, the Bus des technologies® allows the visitors to discover what our future daily life will be before anyone else.
To fight this digital divide, we need to work on a society which doesn’t exclude some citizens because of digital. Thanks to different experimentation workshops, this digital acculturation and inclusion route allows to discover the latest technology news, to dive into virtual reality, mixed reality, robotics, to participate to videoconference and animations and to understand their uses with new technologies specialists.
 
Targets : public from 7 to 77 years old

Our Goals

The goal of the bus des technologies® is to make access to new digital tools easy and to accompany in the digital transformation, whether it is a teacher for the evolution of education practice or a learner for their orientation choice for digital careers.
 
Make the access to new digital tools easy
Test & understand how technologies work
Discover digital careers and exchange on school courses and trainings.

 
The themes below are approached in a piecemeal way to discover one or many technologies.
It is however possible to do tailor-made routes on a particular theme or problem.
To do so, please contact our digital mediator in the Contact section.

atelier-destination

 Des thèmes adaptés à vos besoins

Voir tous les thèmesGamingSmart CityE – Health

Gaming

Far from a simple entertainment, the videogame is shown as a real innovation vector, as well as an advocate for new technologies from its beginnings.
 
It is logical; it was born thanks to laboratory studies, which helped him to be more visible and understandable for general public. The first video games appear thus on oscilloscope (like Tennis for Two developed in 1958 in a military lab) for public demos, before being reworked and developed to become a simple entertainment object.
 
New control modes, new screens, new consoles, what next for video games? Come in the bus des technologies® to discover!

VIRTUAL REALITY
The virtual reality is a computer simulation for a total sensory immersion in a 100% artificial environment.

AUGMENTED REALITY
The augmented reality is an interface between “virtual” data and the real world with which the user can interact.

MIXED REALITY
The mixed reality is a technology which enables an overlapping of digital information on its environment and to simulate real living elements.

3D DIGITAL
Tools which use a representation with 3 areas, they give a very realistic effect, close to the place in which we live.

3D PRINTING
The printing is the creation of 3D objects in 3D with a 3D printer, a digital file and some material (metal, plastic, ceramic, resin).

TOUCHSCREENS
A touchscreen is a computer device which manages the display and the ticking off, replacing the mouse by the finger or a stylus.

SOFTWARES
Whole of programs, processes and regulations, and possibly documentation about the operating of data processing.

BIG DATA
Big data includes a whole of technologies and practices to save huge mass of data and to analyse them very quickly.

ESAFETY
Is a discipline which is meant to protect the integrity and the confidentiality of the information stored on a computer system.

Smart City

The smart city is a new way to think the city, the urban service and the interaction of its different players (administration, inhabitants, companies).
 
Redevelopment, transports, buildings, wastes, energy savings… big cities across the world are all full of ideas depending on their own problems. Inspiration sources to serve the resources!
 
Inspiration sources to serve the resources! Innovative technologies, quality of life, sustainable development, good management of human and energy resources, numerous concepts which take part in the definition of a smart city.

RÉALITÉ VIRTUELLE
La réalité virtuelle est une simulation informatique que permet une immersion sensorielle totale dans un environnement 100% artificiel.

AUGMENTED REALITY
The augmented reality is an interface between “virtual” data and the real world with which the user can interact.

MIXED REALITY
The mixed reality is a technology which enables an overlapping of digital information on its environment and to simulate real living elements.

3D DIGITAL
Tools which use a representation with 3 areas, they give a very realistic effect, close to the place in which we live.

3D PRINTING
The printing is the creation of 3D objects in 3D with a 3D printer, a digital file and some material (metal, plastic, ceramic, resin).

TOUCHSCREENS
A touchscreen is a computer device which manages the display and the ticking off, replacing the mouse by the finger or a stylus.

SOFTWARES
Whole of programs, processes and regulations, and possibly documentation about the operating of data processing.

BIG DATA
Big data includes a whole of technologies and practices to save huge mass of data and to analyse them very quickly.

ESAFETY
Is a discipline which is meant to protect the integrity and the confidentiality of the information stored on a computer system.

E – Health

Connected health, telehealth, telemedicine…
 
Behind e-health (information and communication technologies for health and wellness), a growing number of concepts, tools and progress hides!
 
Discover them in the bus des technologies®!

VIRTUAL REALITY
The virtual reality is a computer simulation for a total sensory immersion in a 100% artificial environment.

AUGMENTED REALITY
The augmented reality is an interface between “virtual” data and the real world with which the user can interact.

MIXED REALITY
The mixed reality is a technology which enables an overlapping of digital information on its environment and to simulate real living elements.

3D DIGITAL
Tools which use a representation with 3 areas, they give a very realistic effect, close to the place in which we live.

3D PRINTING
The printing is the creation of 3D objects in 3D with a 3D printer, a digital file and some material (metal, plastic, ceramic, resin).

TOUCHSCREENS
A touchscreen is a computer device which manages the display and the ticking off, replacing the mouse by the finger or a stylus.

SOFTWARES
Whole of programs, processes and regulations, and possibly documentation about the operating of data processing.

 Testimony

Maud Franca

Deputy director in charge of Digital Economy, Caisse des Dépôts For public players, it is a great way to move in their territory, to go out to meet their administrators, to make their public digital policies and tools known.